top of page
Writer's pictureRaymond Cripps

Rigging My Anime Character With Blender & Rigify (Part 6)



In this devlog we will be exploring my 3D animation pipeline for Project Feline's character model, rigging the model with a skeletal system to allow Gabi to move. Gabi's rig was made using Rigify, employing the powerful techniques used by triple-A animation studios like Pixar to make animation as easy as possible. Gabi was modelled and animated in Blender using techniques inspired from the style of Japanese anime.

 
18 views0 comments

Recent Posts

See All

Comments


bottom of page